In Final Fantasy XII: The Zodiac Age there are 13 different Espers (or Summons) that you can defeat and Unlock the License for you can use them in Battle. Zalera does not have many attacks but will instead focus on status affects, instant KO attacks and relying on Dead Bones allies that it summons in order to defeat you. One effective method is to cast Reflect on the party, or equip Ruby Rings for Auto-Reflect, and cast Curaja, reflecting the spell to the boss for heavy damage. Enter the Barheim Passage and follow the Zeviah Subterrane area north into the Great Central Passage. A Save Crystal at South-West area just before the esper fight, continue to West from the Save Crystal will reach to No.7 Terminus, where the Zalera esper is waiting. Once the battle starts, Zalera will "brace against attacks," summoning Dead Bones, whose attacks can cause Blind. -Exit and re-enter the village. Follow the pathway west until you reach Terminus No. This will kill any of your party members whose level is a prime number; i.e. Zalera. 7 Adjunct. The best choice is to pick a certain level and prepare equipment, which makes the wearer immune to the attack aimed at him. Heading to northwest passage, the player will reach to the long rail known as Zeviah Span. Character levels not affected by any of these spells are 49, 77, and 91. Because your party members are going to be killed often, you may want to remove some of your buff Gambits later on in the fight, as your party members will waste a lot of time re-casting Protect / Shell / Faith / Bravery / Decoy / etc. I am so excited to show my Esper boss fights from Final Fantasy 12 Zodiac Age. He is encountered at the bottom of the Tomb of Raithwall. Zalera, is Undead, and is hurt by healing such as "Cure, Cura, Curaga, Curaja, Potions, Hi-Potions, X-Potions". ザルエラ (Zaruera?) Curative items are also effective, but Raise spells and Phoenix Downs do not work. -Talk to Ruksel. Defeating him and obtains him as an Esper summon. Time limit within five minutes, it's no time for you to play the long battle, and some undead enemies will … First and foremost, you should make sure that your party members cannot be killed by a move called Prime Lv. I am struggling to figure out what job combos I want to run with. Story-related. Final Fantasy XII The Zodiac Age Optional Espers. https://finalfantasy.fandom.com/wiki/Zalera_(Final_Fantasy_XII_boss)?oldid=3281807, Pages using duplicate arguments in template calls, Use after Enrage on opponent not asleep (5%), HP >20% after executing six commands after entering offensive mode (100%), Use when taking damage during defensive mode (100%), Use after Prime Lv. A list of the Espers that can be obtained in Final Fantasy XII including Belias, Mateus, Adrammelech, Cuchulainn, Zalera, Exodus, Zeromus, Shemhazai, Chaos, Hashmal, Famfrit, Ultima and Zodiark - part of the Final Fantasy XII walkthrough and strategy guide by Jegged.com But only 1 Esper can be unlocked and then it is gone. Click on the link below for more information: Desert PatientSide quest involving Dantro and his wife in the South Bank Village and finding the Lost Cactoid. For Final Fantasy XII: The Zodiac Age on the PlayStation 4, a GameFAQs message board topic titled "Esper Help-Which character/job is the best for which esper? As long as the player equips them right after getting the cast warning, the party will be able to resist the spells. The symbol on the shamaness's forehead when Zalera uses Prime Lv. -Speak to Tchigri on a boat near the shore to be ferried across the river. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who rages against the heavens, and seizing one of the gods’ servants, a shamaness, … 40+ seems to be safe for the Level 1 Espers. Data Zalera will constantly use the attack Kill to KO the target. Death is the Blood-Sin from Vagrant Story, a tattoo of great power. He, alongside continuously spawning Dead Bones, is also fought in Zodiac versions' Trial Mode Stage 32, where he has some unique steals: Time Bolts (common), Doom Mace (uncommon) and Hunting Crossbow (rare). These Esper Licenses also Unlock certain other Special Licenses for your Characters depending what Jobs you chose. Some of these classes have unique spells or nodes that can unlock based on which Espers are unlocked for that board. Death if afflicted with a status ailment (100%). Lv. Zalera will attempt to repeat phase 1 during the fight, simply kill the minions and resume attacking Zalera. But only 1 Esper can be unlocked and then it is gone. Unlike some of the Espers, he is not obtained while playing through the main story. Turn left (west) and follow the pathway to the East-West Bypass and then south down the Zeviah Span. You will be able to get there after you talk with Geomancer in Jahra. Final Fantasy XII: Revenant Wings at IGN: walkthroughs, items, maps, video tips, and strategies ... Espers. 49 isn’t divisible by 2, 3, 4 or 5 but is divisible by 7. The Flowering Catoid and Nidhogg hunts must be complete. Depending on your equipment, you might be able to get the Level 2 Espers before Lv. The Monk and Foebreaker both can pick up this Esper to purchase the Traveler technick, the Black Mage can obtain Steal and Poach and the Time Battlemage gains access to … Stats breakdown for the Zalera Esper in Final Fantasy XII: The Zodiac Age. they should not be any of the following levels: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97. ". Giving your Black Mage Steal and Poach has limited applications, your Bushi likely wonât use the two Swords, the Traveler Technick is of minimal use, HP has limited value in end-game content and Ether Lore 3 is useless. Level: 63HP: 258,001Steal: Virgo Gem (55%), Hi-Ether (10%), High Arcana (3%)Steal (IZJS Version): Virgo Gem (55%), Elixir (10%), High Arcana (3%). His attack sequence is: Lv. Zalera has no abilities that do damage, relying instead on the Bones and status ailments. Zalera is my most used Esper in the game (consequently the best one), for normal areas kill is decent if used on the right enemies, but Zelera's true power comes as a boss/mark finisher. Vaan gets Gil Toss (situational) and Fran gets Hand-bombs 3 (I’m not going to comment on Hand-bombs past this. Head to Barheim Passage to obtain this esper. Acquiring Belias is also what enables the ability to assign a second job to each character. Character page Zalera, the Death SeraphOptional Esper. Heading west into the next area (Terminus No. One of the more disappointing optional Espers, as far as its Esper Gates go, Zalera offers little of serious interest. Final Fantasy Wiki is a FANDOM Games Community. This Esper can be found in the most western area of Barheim Passage, but first you got to complete the "Backdoor" quest.. Zalera uses a lot of attacks related to level e.g. Zalera in Final Fantasy XII. many thanks to the kind soul who takes the time to help me out ^_^ After defensive mode ends, Zalera gains the Ignore Evade augment. Zalera must be defeated within 5 minutes or the party will be ejected to the Terminus 7 adjunct and will have to try again. One year after the events of Final Fantasy XII, the protagonist Vaan is a sky pirate, possessing his own airship.He is joined in a quest by his friend and navigator Penelo, other returning characters from the original title, along with new characters such as Llyud, a member of the Aegyl race who have wings protruding from their backs. This section lists all the available espers in the game. Knock the âPrecarious Cartâ over to open up the pathway if you have not done so previously and continue south down into the West Annex. Zalera, as with other Espers, unlocks important skills that will be a big help to the party. Zalera will start casting a spell called Kill when its HP gets low which means that some party members are going to be killed. A party member with all Potion Lores learned equipped with a Pheasant Netsuke can throw X-Potions at Zalera for damage as well. In Final Fantasy XII: The Zodiac Age there are 13 different Espers (or Summons) that you can defeat and Unlock the License for you can use them in Battle. Death are: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, and 97. Foebreaker: Traveler Setup a Gambit to use Raise or a Phoenix Down as well on all of your party members so that they can get back up and running as quickly as possible. “Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. While considered optional, in order to obtain 100% completion, you need to obtain all 13 Espers in the game. You will also only have 5:00 minutes to defeat Zalera or the battle will reset and automatically transport you back out to Terminus No. There are thirteen Espers in Final Fantasy 12, eight of which are optional foes outside of the main story. Final Fantasy XII The Zodiac Age Optional Espers. It pretty much makes quickenings obsolete. For Ultima, you can reverse Eye Drop on her and she will get stuck in Blindna cast loop while you chip her HP. Zalera can be summoned during a fight. Espers play a minor part in Final Fantasy XII compared to the role the played in, say, Final Fantasy VI (where you learned all of your magic from them and, … Enemy has innate Safety; additional immunity to. In order to regain entry into the Barheim Passage, you must obtain the Barheim Key by completing the Desert Patient side quest. StatsAI. Zalera is located in the newly opened areas of the Barheim Passage and you can challenge the Esper anytime after you have reached the Ozmone Plain. Since Zalera is undead, curative spells are effective if the party can work around his Reflect status. Just know that they’re never the best choice for Espers). 7 Adjunct which has a Save Crystal that you can use to heal up and save your game. The pathway leads right past the area where you may have already fought Bloodwing as part of Hunt 16: The Deserterâs Revenge. Head south away from the South Bank Village towards the Murmuring Defile and use the Barheim Key to gain entry. I am going to find all Espers and hopefully beat Yiazmat. You heard of the Barheim Passage? Levels (under 100) susceptible to Prime Lv. Zalera is an optional boss in Final Fantasy XII fought in the Barheim Passage. every time a party member dies. 2 Sleep, Lv. Zalera - Balthier for +435 HP. Kill is a … It can also use a move called Condemnation, its ultimate attack, which will instantly kill any enemy with less than 9,999 HP (max). If you’re level 49 this fight will be much easier. It will use Kill to cause instant death on a target enemy (unless they are immune, which most bosses and powerful enemies are). Final Fantasy XII: The Zodiac Age Job Classes Guide. Belias will always be the first Esper acquired by the party. Red Battlemage. Cuchulainn : Balthier, since it looks a bit like a huge pirate with it's big anchor in his head. Vaan gets Souleater (meh), Penelo gets Hand-bombs 2 (meh), Balthier gets a Battle … Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Esper ... Zalera … To fight Zalera, the player must return to the Barheim Passage, which requires the Barheim Key obtained from the "patient in the desert" quest in Estersand village. Defeating him and obtains him as an Esper summon. Monk: Traveler When approaching the passageway, some NPCs will note that they hear a … -Visit Dantro’s Wife at the South Bank Village of the Dalmasca Estersand and give her the Cactus Flower obtained from the Flowering Cactoid Hunt. Final Fantasy XII Espers as Villains: Zeromus, Exodus, Cuchulainn, Zalera, and Shemhazai Posted on October 30, 2017 July 12, 2019 by Imperium Romanum For some reason this post, specifically, gets more views wandering in off of Google than the actual first post of the series , so now there’s a link to that post right up here at the top. 4 Break and Lv. ... Zalera esper: Back to top. Barheim Passage (Terminus No. You should consider returning back out into the West Annex and leveling up any of your party members if they happen to fall on any of the prime numbers listed above. It's also the only class that gains access to Arcane Magick. I'm not terribly particular about using all 12 jobs, but I do want to strongly optimize my team(s). Setup Gambits on all of your characters to cast Esuna on other Allies to get rid of Blind/Sleep/Disable as quickly as possible. The Red Mage has been a Final Fantasy fan favorite for as long as I can remember, and here in Final Fantasy 12:TZA it is a formidable addition to almost any party set up. He, alongside continuously spawning Dead Bones, is also fought in Zodiac versions' Trial Mode Stage 32, where he has some unique steals: Time Bolts (common), Doom Mace (uncommon) and Hunting Crossbow (rare). The Monk and Foebreaker both can pick up this Esper to purchase the Traveler technick, the Black Mage can obtain Steal and Poach and the Time Battlemage gains … Casting Shell or equipping Shell Shield will halve the success rate of Kill. 7) will initiate the fight against Zalera. This Esper can be found in the most western area of Barheim Passage, but first you got to complete the "Backdoor" quest.. Zalera uses a lot of attacks related to level e.g. In Final Fantasy XII Zodiac Age, each character can select 2 boards (or classes). Zalera resists all elemental attacks, including elemental weapons. Ok this is my guide to another hidden esper Zalera about 80,000 hp Recomended level 40ish depends on your equipment Getting there.. The battle against Zalera is very non-traditional. Shikari: 435 HP 50. Zalera is an optional boss in Final Fantasy XII fought in the Barheim Passage. lvl 5 Reverse will cause reverse to every character who's level is a multiply of 5.